Monday, June 30, 2025

The End Of The Line (Wyico)

 Wyico 

Where the rolling plains give way to the foothills of the Wystone Mountains is the end of the line. Ranchers and miners vie for limited rail cars to haul their goods to market in the industrial hub of Utico or the shipyards of Cingo where they may find purchase on further shores.

The shadowed hand of Team Hadron reaches here even as the sheriff and law abiding citizens struggle to make Wyico an honest town. The rail depot dominates the daily rhythms of the town and leisure and pleasure are found at Kitty’s Pur Saloon.

Starting Out

Among his many duties, Festus Hagen is responsible for connecting strays and pet legamon with their first trainer.

Local Events

  1. Saloon Brawl! Ranchers called the miners dust bunnies again, break it up!
  2. Tracks are out! Clear the tracks before the next train come in.
  3. Earl has been jumped and is healing in bed. Keep the peace while he gets back on his feet.
  4. Buck saw a rare legamon lose a brawl with an Aurox, you might be able to catch it if you’re quick
  5. Stampede! Redirect the rush or the town will be flattened!
  6. Night on the Ghost Train! A spectral train arrives at midnight once a year. 

Gym - Kitty Russell and her partner Purrlip take all challengers at the PLACE.

Iron Rail Freight Depot

Looping tracks surround a handful of brick buildings. Morning, Noon, and Evening a new train arrives stirring the town into a frenzy, once the cars are full it leaves and the opportunity it represents goes with it.

  • Freight House - Barrels of grain, wine, liquor rest here most likely destined for service in the saloon. Crates of ore struggle to contain their heavy contents. 50% chance each ore crate contains smuggled relics. One crate of dynamite sits here waiting for a wagon ride to the mines in Bostone. A winch mounted to the rafters hovers silently over the goods. 50% chance Festus is patrolling.
  • Loading Platform - An overhead crane on rails rests creaks over a partially filled train car. A crate of ore hoisted overhead. A raised platform allows men and cattle to walk on and off cars easily.
  • Coal Shed - A mid sized warehouse filled with coal and “milk” collected from herds of Calferrous. The flammable “milk” is used as fuel for the train engines in a pinch. Warning signs indicate the tremendous fire hazard. 
  • Stock Yards - Huge pens packed tightly with Calferrous on the way to Utico for milking. A series of smaller pens houses 1d6 Bull Aurox.

Buck Thompson - Rugged cowboy with chaps and confidence. More and more rail cars are being filled with ore rather than cattle which cuts into his well being. Wants to buy up land in the mountains to push back on Jedediah, but doesn’t know what he’s getting into.

  • The numbers aren’t adding up. See what these cars filled with “grain and supplies” are actually filled with.
  • Someone is riling up the cattle at night. Hide in the stock yard and find out who.
  • Collapse the cave mouth on Route 770 to stop the ore shipments for a season.

Festus Haggen - Hunched deputy with tobacco stained mouth. Loves having a position of authority too much and imagines he’s the one extorting Jedediah for bribes rather than being manipulated by him. Wants to woo Kitty Russell with money but Sheriff Earl won’t approve of the bribes.

  • A crate full of relic’s broke and Earl is set to inspect the rail depot today. Stall him!
  • Guard the freight house for me tonight, I have a hot date!
  • Lose a battle against me in front of Kitty!

Silas’ Estate

 A luxury manor house in the colonial style. Sitting in foothills overlooking Wyico. 

  • Stables - A pair of exotic mounts are pampered by Head Groom Ainsley. Dahlia, an imported Raptorminate once won the Prix St. George in dressage. Waltz of Stars, an Ibectrix is being gentled for racing. 
  • Insectarium - Glass domed greenhouse for showing off his rare insects. Despite the must more expensive stables, this is the pride of the Silas’ Estate. A fountain is surrounded by half a dozen trees. Insects include Magnifly, Badibug, and Shinobug.
  • The Manor - Colonial porch, spacious rooms, servants quarters. Silas’ wife spends her time on the upper balcony watching the trains come and go. Threatening notes are left in her chair on the balcony in the middle of the night.

Silas McAllister - The Iron Rail Freight Depot Chief looks every bit the part with slicked hair, knee length tailcoat and long slick moustache. He is concerned only with lining his pockets, but is forced to prioritize ore shipments over cattle due to ominous threats he receives by letter once a fortnight. His wife is losing sleep over it. He is owed a significant sum by Kitty Russell.

  • Find out who is sending threats by carrier Blakrow every other Sunday evening.
  • Find out who is cooking the books and diverting power from the lines.
  • A herd of Calferrous has gotten loose and is blocking the tracks! They’ll derail the next train if they aren’t cleared out.

The Strip

A row of false front wooden buildings on wide dirt road opposite the Freight Depot that dominates the town

  • Sheriff’s Office - A single room with two desks, one bare and one a mess. Behind them is a single floor to ceiling cage divided in two. One half has dried legamon droppings. A rifle hangs on the wall. Earl Thompson is here with his partner Goblinger
  • The Well - An ancient well discovered by settlers reaches cool water year round. Massive pavers surround the well with strange symbols on them.
  • Kitty’s Pur Saloon - Large false front saloon with a purring Nyaan sign. Busy with ranch hands, miners on leave, and rail yard employees in between trains. 

Kitty Russell - Feathered hat, red dress and sharp eyes. Sole Proprietor of Kitty’s Pur Saloon. She wants to pay off her debt for the saloon to Silas, but is having trouble, so tries to stay on his good side. She wouldn’t mind if her affection toward Earl Thompson was noticed either.

  • Swap out the Deed to the saloon with another that extends the term another ten years. It’s in Silas’ safe. Don’t get caught!
  • Lure Festus to the saloon after hours so Kitty can get info from him about the smuggling racket.
  • The varmints are getting out of hand. Clear out the cellar of Scorceptic.

Earl Thompson - Long duster coat and badge. His grey mustache makes him identifiable from quite a ways. Wants to keep peace between the forces in town. Currently oblivious Team Hadron is smuggling artifacts right under his nose, but thinks Katty is up to something.

  • Festus is up to something. Track him for a day, but don’t let him see you.
  • Festus is getting bribed by Jedediah. Find proof in Jedediah’s ledger.
  • Find out who burned down Silas’ stable.

Jedediah Stone - Scarred cheek, dusty vest, and always carrying his pixaxe. He’s the nephew of powerful a Hadron gangster in Utico and is smuggling artifacts from the mines with his shipments. He pays Festus off for insurance. Wants to run Buck out of business so he can move ore more quickly and monopolize the railroad. He’s also pressuring Silas with terrifying notes to his wife.

  • Derail a shipment of cattle. Buck is hogging too many of the cars
  • Make Silas understand the stakes. Burn down his stable.
  • Earl is getting too close. Help Festus put an end to him.


Wednesday, June 25, 2025

Sawtooth Settlement (Or My Best Post To Date)

Sawtooth Settlement 

High in the mountains, but not so high the trees grow small is a place where sawblades sing and transformers hum. Hidden between the tall trees and rushing ice melt forming the headwaters of the Gunnison River are the buildings and people of Sawtooth Settlement. 

Rough homesteaders send fresh cut old growth logs down river. Among them are the engineers of the Hailstone Dam Corporation who operate the hydroelectric dam that powers much of the region. Many homes maintain a Currant mound to store the extra electricity generated by the dam.

Gym Leader- Marlon Jackson and his partner Fityson take all challengers at the Felling Field. He emphasizes combinations and using the environment to win.

Hailstone Dam

Massive hydroelectric dam that powers the entire region. Recently purchased by the Iron Rail Co.

  • Bridge - the top of the dam is a quartermile long and 200 ft above the Gunnison River used to power the dam. Massive sluice gates control flow through the penstock and control power generation. Lovers come here to watch the sunset over the plains while Nutwig and Daggird swoop and dive for food.
  • Turbine Chamber - Below the powerhouse a massive turbine hums in a circular concrete chamber as water falls through it from hundreds of feet above down into the Gunnison River. Accessible through a pressure sealed hatch. Highly dangerous to access if the sluice gates aren’t closed. 
  • Generator - The central feature of the powerhouse. Wrist thick cables, stray sparks, and operation terminals. It’s all too complicated. 50% chance Jasper is here double checking a reading.
  • Transmission - Miles of cables and steel frames. Electrical hum and red signs warn of the danger. Fences keep the stray monster from wandering through and getting fried. Ele Wattson is in the tower overlooking the transformers. 50% chance Jasper is here installing a new line.
Jasper Fields - Head engineer of Hailstone Power Corp. Designed the dam himself and feels personally responsible for providing power to the Ichi Plains. Hopeful Ele Watson will get relocated back to Cingo if he can show she’s incompetent or worse, but he’s too distracted spending time with Mia Rivers and her Milkitty.
What Can You Do For Him?

  • Check the penstock is clear, for some reason the turbine isn’t generating as much power as records indicate.
  • Find out who is cooking the books and diverting power from the lines.
  • Take his report to Iron Rail Headquarters
Ele Watson - The Iron Rail Co installed new CEO of Hailstone Power Corp. Shipped here from her home in Cingo to ensure power is diverted to secret Team Hadron facilities throughout the region without notice or interruption. She’s having trouble fudging the power charts without Jasper noticing.
What Can You Do For Her?
  • Get blackmail on Jasper. Reward: Casino Pass In Wyico
  • Divert a line from Snowmass Village distribution to Facility Gamma
  • Something has escaped from Facility Gamma, Get it back!

Marlon’s Logging Co

Marlon inherited his Father’s company when he passed in a logging accident. His attention is spread thin, but he spends several nights a week here managing things. The camp is a half days journey down range nestled against the Gunnison River.

  • Lumber Mill - Large buzzing saw blades turn with water wheel set into the flowing Gunnison. Piles of unprocessed logs are hauled in for processing by loggers and their muscular monsters before being loaded onto barges.
  • Aurox Barn - Rows of stalls with metal gates filled with the hulking metal monsters called Aurox. A drum of oil with a hand pump and spray nozzle sits at one end for keeping the beasts lubricated and happy.
  • Smithy - Hot coal fire ringed with bellows. Saw blades, angle grinders, hammers, and other varieties of tools line the walls and workbenches. A grease covered Currant sits in the corner to power tools that require it.
  • Logging Camp - A dozen tents and half a dozen log buildings along a slow stretch of the river including: root house, saw shed, cook house, and sleeping quarters.
  • Felling Field - The active edge of the camp. Aurox haul logs back to the mill while loggers work in pairs to fell massive trees. An easy place for accidents to happen.
Marlon Jackson - A burly man with a beard as thick as the forest, and few words. His partner Fityson shares his strength. Gym Leader and owner of the fumbling Marlon’s Logging Co. He struggles to balance logging productivity and home life. His wife Mia suffers for it. Wants to sell the company to Iron Rail Co. by getting on Ele Watson’s good side so he can spend more time in town.
What can you do for him?
  • Bring these flowers to Mia at sunset.
  • Get the Iron Rail Co. to send more barges up river so my father’s business doesn’t go under..
  • Watch things here while I deal with Jasper
Bill Trencher - Senior Log Hand at Marlon’s. He is a devout follower of the Way. Wants to buy out Marlon, but things have been rocky since Marlon’s dad died in a logging accident that cost Bill his hand. Despite his gruff exterior, his nurturing side is a predominant aspect and he often appears nursing injured legamon to health.
What can you do for him?
  • Clear the Grumaul jam down river.
  • The men woke up to a dense covering of webs over the felling field and their equipment. Clear out the webs and chase off those spiders.
  • Talk some sense into Marlon, I’m the best man to run this company.

The Settlement

A smoky village in the wooded mountains of the Crown Range. Log cabins are common. The town is built around a central square with three carved totems that you can see from the porch of Momma Mia’s Cafe.

  • Momma’s - Famous for baked good and creams, Mia runs this shop with her partner Milkitty. Cozy, fire-warmed, popular. Hot milk drinks and pastries are for purchase.
  • Post Office - Doubles as an internet cafe with a single wire passed among the trees down toward Utico. Has a stable for traveller’s monsters and a utilitarian bunk house.
  • Square - Three totems stand together in the center of the town. They are older than the settlement around them. Some hold they are old markers carved by followers of The Way.
Mia Rivers (Momma) - Flour covered apron and gentle smile. She is the best baker in the region in part because there is nothing else to do in the lonely hours when Marlon is away at the log camp. A friendship with Jasper is growing warmer by the day which has only complicated her life.
What can you do for her?
  • Take these deliveries for me, I’m meeting a friend.
  • Oh no! Milkitty is sick, send for the Dr. in Snowmass Village!
  • Take these cakes to Marlon to remind him I exist.

Local Events

  1. Grey Out! Lillipod have blocked the dam’s intake again. Gotta clear them out.
  2. Spider and Seek! Three trainers in town have had their partner Legamon go missing at night and found sticky webs when they went to find them. (The webs lead to a tower infested with Arachnice and their mysterious leader)
  3. The Case of the Stolen Stromboli! An important guest is arriving to the Hailstone Hearth, Maggie’s Grandma! Find her stolen recipe book in time for her to make her favorite recipe. (Maggie explains that a Mtake with a scarf around its neck grabbed the book and jumped out the window when her back was turned)..
  4. Shifting Shiftiki! Marlon needs to map a deeper part of the forest. There are rumors of an old Way shrine and he wants to avoid logging too near to them. (The shrine is guarded by a single injured Sharpain, but the shrine’s Shiftiki is nowhere to be found.)
  5. Tricky Twigrouse! A local trainer has gone missing after what was supposed to be a short trip into the forest. (A tricky Twigrouse has led him astray by mimicking the voice of his sister. The monster will try the same tricks with the trainers).
  6. Lilipod Washout! A group of lilipod are being sucked out of the reservoire’s overflow due to high water levels. If they can’t form a critical mass of pods, the Festival on the Water and their mating season will be ruined.

Starting Out

Electric element enthusiast Jasper Fields is the town’s leading expert on Currant mounts. In between installations and inspections he also is happy to provide new trainers with their very first monster.
  • Daggird, the stealthy bird legamon.(Flying) Daggird are nearly impossible to see at night. They use this to their advantage and are nocturnal hunters., Preferring to stab their target unawares.
  • Milkitty, the cream legamon. (Normal) Fur as soft as cream, Milkitty help feed the family and keep the barn free from vermin.
  • Zebrex, the electric hoof legamon. (Electric) Zebrex are often found hiding in tall grass. During droughts their hooves spark and set off grass fires.

Scaffold of Disaster

I used a technique to design this village that I am referring to as the scaffold of disaster that I picked up from a careful look at the excellent Owe My Soul To The Company Store where it is used to set up a social sandbox teetering on the brink of calamity. I deeply want all of my towns and dungeons and settings to teeter in this way so I mimicked what I saw and the result is what you just read. It is my best and most gameable content to date in my opinion.

Here is a useful schematic to track the drama and trace back the fall out should the PCs resolve any of these ties.





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