Wyico
Where the rolling plains give way to the foothills of the Wystone Mountains is the end of the line. Ranchers and miners vie for limited rail cars to haul their goods to market in the industrial hub of Utico or the shipyards of Cingo where they may find purchase on further shores.
The shadowed hand of Team Hadron reaches here even as the sheriff and law abiding citizens struggle to make Wyico an honest town. The rail depot dominates the daily rhythms of the town and leisure and pleasure are found at Kitty’s Pur Saloon.
Starting Out
Among his many duties, Festus Hagen is responsible for connecting strays and pet legamon with their first trainer.
Local Events
- Saloon Brawl! Ranchers called the miners dust bunnies again, break it up!
- Tracks are out! Clear the tracks before the next train come in.
- Earl has been jumped and is healing in bed. Keep the peace while he gets back on his feet.
- Buck saw a rare legamon lose a brawl with an Aurox, you might be able to catch it if you’re quick
- Stampede! Redirect the rush or the town will be flattened!
- Night on the Ghost Train! A spectral train arrives at midnight once a year.
Gym - Kitty Russell and her partner Purrlip take all challengers at the PLACE.
Iron Rail Freight Depot
Looping tracks surround a handful of brick buildings. Morning, Noon, and Evening a new train arrives stirring the town into a frenzy, once the cars are full it leaves and the opportunity it represents goes with it.
- Freight House - Barrels of grain, wine, liquor rest here most likely destined for service in the saloon. Crates of ore struggle to contain their heavy contents. 50% chance each ore crate contains smuggled relics. One crate of dynamite sits here waiting for a wagon ride to the mines in Bostone. A winch mounted to the rafters hovers silently over the goods. 50% chance Festus is patrolling.
- Loading Platform - An overhead crane on rails rests creaks over a partially filled train car. A crate of ore hoisted overhead. A raised platform allows men and cattle to walk on and off cars easily.
- Coal Shed - A mid sized warehouse filled with coal and “milk” collected from herds of Calferrous. The flammable “milk” is used as fuel for the train engines in a pinch. Warning signs indicate the tremendous fire hazard.
- Stock Yards - Huge pens packed tightly with Calferrous on the way to Utico for milking. A series of smaller pens houses 1d6 Bull Aurox.
Buck Thompson - Rugged cowboy with chaps and confidence. More and more rail cars are being filled with ore rather than cattle which cuts into his well being. Wants to buy up land in the mountains to push back on Jedediah, but doesn’t know what he’s getting into.
- The numbers aren’t adding up. See what these cars filled with “grain and supplies” are actually filled with.
- Someone is riling up the cattle at night. Hide in the stock yard and find out who.
- Collapse the cave mouth on Route 770 to stop the ore shipments for a season.
Festus Haggen - Hunched deputy with tobacco stained mouth. Loves having a position of authority too much and imagines he’s the one extorting Jedediah for bribes rather than being manipulated by him. Wants to woo Kitty Russell with money but Sheriff Earl won’t approve of the bribes.
- A crate full of relic’s broke and Earl is set to inspect the rail depot today. Stall him!
- Guard the freight house for me tonight, I have a hot date!
- Lose a battle against me in front of Kitty!
Silas’ Estate
A luxury manor house in the colonial style. Sitting in foothills overlooking Wyico.
- Stables - A pair of exotic mounts are pampered by Head Groom Ainsley. Dahlia, an imported Raptorminate once won the Prix St. George in dressage. Waltz of Stars, an Ibectrix is being gentled for racing.
- Insectarium - Glass domed greenhouse for showing off his rare insects. Despite the must more expensive stables, this is the pride of the Silas’ Estate. A fountain is surrounded by half a dozen trees. Insects include Magnifly, Badibug, and Shinobug.
- The Manor - Colonial porch, spacious rooms, servants quarters. Silas’ wife spends her time on the upper balcony watching the trains come and go. Threatening notes are left in her chair on the balcony in the middle of the night.
Silas McAllister - The Iron Rail Freight Depot Chief looks every bit the part with slicked hair, knee length tailcoat and long slick moustache. He is concerned only with lining his pockets, but is forced to prioritize ore shipments over cattle due to ominous threats he receives by letter once a fortnight. His wife is losing sleep over it. He is owed a significant sum by Kitty Russell.
- Find out who is sending threats by carrier Blakrow every other Sunday evening.
- Find out who is cooking the books and diverting power from the lines.
- A herd of Calferrous has gotten loose and is blocking the tracks! They’ll derail the next train if they aren’t cleared out.
The Strip
A row of false front wooden buildings on wide dirt road opposite the Freight Depot that dominates the town
- Sheriff’s Office - A single room with two desks, one bare and one a mess. Behind them is a single floor to ceiling cage divided in two. One half has dried legamon droppings. A rifle hangs on the wall. Earl Thompson is here with his partner Goblinger
- The Well - An ancient well discovered by settlers reaches cool water year round. Massive pavers surround the well with strange symbols on them.
- Kitty’s Pur Saloon - Large false front saloon with a purring Nyaan sign. Busy with ranch hands, miners on leave, and rail yard employees in between trains.
Kitty Russell - Feathered hat, red dress and sharp eyes. Sole Proprietor of Kitty’s Pur Saloon. She wants to pay off her debt for the saloon to Silas, but is having trouble, so tries to stay on his good side. She wouldn’t mind if her affection toward Earl Thompson was noticed either.
- Swap out the Deed to the saloon with another that extends the term another ten years. It’s in Silas’ safe. Don’t get caught!
- Lure Festus to the saloon after hours so Kitty can get info from him about the smuggling racket.
- The varmints are getting out of hand. Clear out the cellar of Scorceptic.
Earl Thompson - Long duster coat and badge. His grey mustache makes him identifiable from quite a ways. Wants to keep peace between the forces in town. Currently oblivious Team Hadron is smuggling artifacts right under his nose, but thinks Katty is up to something.
- Festus is up to something. Track him for a day, but don’t let him see you.
- Festus is getting bribed by Jedediah. Find proof in Jedediah’s ledger.
- Find out who burned down Silas’ stable.
Jedediah Stone - Scarred cheek, dusty vest, and always carrying his pixaxe. He’s the nephew of powerful a Hadron gangster in Utico and is smuggling artifacts from the mines with his shipments. He pays Festus off for insurance. Wants to run Buck out of business so he can move ore more quickly and monopolize the railroad. He’s also pressuring Silas with terrifying notes to his wife.
- Derail a shipment of cattle. Buck is hogging too many of the cars
- Make Silas understand the stakes. Burn down his stable.
- Earl is getting too close. Help Festus put an end to him.
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