Tuesday, July 8, 2025

Dark Secret At Fort Gunnison! (tone: pokemon episode title)

Gunnison

On abandoned battlements, the howl of the wind mingles with spectral cries. Lost in battles long forgotten, widows and widower mourn for love to return. Among the ruins, mediums and mystics work to lay the dead to rest.

But not all here is dead and sad. There are those who press on, too stubborn to be abandoned. In the marshes of the old river delta lives a community of ghost story aficionados, crock wrestlers, and the bravest folk in the whole region. Life is simple here. And though there is no route to bring visitors, the locals know all roads lead here in the end.

Starting Out

An elderly woman affectionately nicknamed Bobbi Yaga tells tales of adventure and spooky ghosts to children at the abandoned Masque de Theatre. Those brave enough to visit her cabin near the mangroves may receive their first starter legamon from among her swamp-dwelling friends.

Old Graveyard 

A fog shrouded cemetery on the mounds above Gunnison, dotted with crumbling tombstones and sinking crypts. The air hums with energy and spirits are restless.

  • Weathered Bell Tower - A stone tower where a bell hangs from the time of Ft. Gunnison. The building it was attached to burned to the ground many years past. Wade’s Blakraven is here shouting LENORE, LENORE. If disturbed, it will summon a flock of Blakrow.
  • Mausoleum - An ornate mausoleum sits atop the mound behind the bell tower. “Elias Thorn 19?? - ???4 ??? ???E MERCY ON MY ENEMIES, CAUSE I WO??”. The heavy metal door is almost closed. Spirits of fallen soldiers will do all they can to deny anyone entrance. See below for interior.
  • Lenore’s Tomb - A gravestone marked No Name. New grass grows on top where Bobbi dug up the coffin and replaced it. Within is a small body wrapped in burial cloth. The hands hold a plain glass orb, a cheap crystal ball.

Wade Halloway - often seen only by the flicker of lantern light, with a wide-brimmed hat casting shadows over his tall slim features. Wants to find the tomb of Lenore before Cassidy stumbles into it since he believes it contains a Shrimron Orb. He is secretly a Watcher and would summon Shrimron to banish humans from this land.

  • Plant a fake treasure map in a crypt in the Old Graveyard to throw Cassidy off.
  • Sabotage Esmerelda’s patrol route by collapsing the bridge into the graveyard. 

Mangrove Swamps

Flooded mangrove trees hide a myriad of legamon. Poison and dark types especially thrive among the deep shadows of the swamp.

  • Bobbi Yaga’s Cabin - despite moss dangling from the awnings and porch rail, it is quite cozy on the inside. She has a small fire going and kettle on. A shelf with books and scrolls also holds a pillow with “crystal ball.” This mother-of-pearl egg is the Shrimron egg.
  • Silas Hermitary - Bug ridden and leaking. Vials and bottles line the shelves. Jars with pickled parts seem to stare back at the viewer. 
  • Hidden Glade - A twinned pair of mangroves circle the glade with their roots creating a clearing. A patch of ground rises from the murk and grows swampblooms. There are large tracks dragging from the grass into the water. Bobbi feeds a Crocolith here on full moons.

Bobbi Yaga - hunched woman with kind eyes and love for spooky stories. She tells tales to the children about the Goblinger named No Name to scare them away from the mangroves at night. She restraints Silas on his worst nights lest he be tormented alone. She secretly hides the Shrimron Orb from Lenore’s tomb under a cloth on a pillow in her cabin and pretends it is a crystal ball.

  • Collect some swamp blossoms for Silas, he’s running low and I need him to make some balm
  • Bobbi is taking the children out into the swamp at night to tell them the stories of Ft. Gunnison. Come out for protection and spooky effect!
  • Silas is out of control. He’s getting stronger and broke out of his cabin. Help me find him! Track Silas to the old fort and bring him back.

Silas Moore - haggard and dirty, nevertheless kind and intelligent. He was a traveling alchemist hoping to become the very best but was struck with a curse while exploring Ft. Gunnison that has cost him his memory and sanity. Now he creates some simple potions for money and lives in the swamp so his nightly howls disturb no one. Wants to be cured, but is in no shape to seek it. He makes a joint balm for Bobbi Yaga in return for her company during fits of madness.

  • Collect spirit blooms from the graveyard without causing too much of a ruckus. I need them for my treatments.
  • Search the graveyard for clues about the Ft. Something there caused me to get cursed… I just can’t remember what.
  • Investigate the strange radio frequency Silas picks up at night.

Abandoned Streets

A false front row of buildings that has fallen into disrepair, the east side covered in algae and moss.

  • Masque de Theatre - Abandoned now, when the moon shines the stage is illuminated perfectly. A Dormanaut haunts the rafters, but enjoys the theatrics performed here by Bobbi’s troupe.
  • The Waxing Crescent Saloon - An old saloon Cassidy has made her temporary home. Bottles of spirits line shelves behind the counter. The sign creaks in the wind at night.

Cassidy Flint - bright eye’d and energetic, her mane of red hair and bush jacket are hard to miss. She’s in Gunnison with a treasure map she bought at an auction that shows an X at the Old Graveyard. She was searching crypts until she notices Wade snooping around, now she stakes out at night near the graveyard to watch him search.

  • Help her with the spirits tonight at the graveyard so she can find out what Wade is up to.
  • A particularly ornery spirit has been haunting the saloon since she dug up their grave. She can’t go near the site until the grave is repaired.
  • Tell Esmerelda Cassidy will be at the graveyards tonight, she’s going to the swamp!

Esmerelda Reed - bookish and brave, she dresses in the old style of a mediator between this world and the next. Once married to Silas, she wants to solve his curse so he remembers their love once again. Her investigation has been on pause since the spirits have become much more restless. She blames Cassidy’s jaunts through the graveyard. 

  • Esmerelda is sure a powerful spirit has been disturbed by Cassidy. Help her complete a sealing ritual at the Mausoleum
  • Chart a Route to Ft. Gunnison so travel is safer.
  • Go to Ft. Gunnison to solve the curse of Silas!

The MAUSOLEUM 

Entrance Chamber - A sealed stone door requires players to solve a riddle inscribed on it: “Speak my title to pass, defender of old.” (Answer: “Fort Keeper” or “Captain”.)

Echo Hall - Silas’ wails reverberate here if it is evening. d8 Spirits in the form of young children are agitated if so and attack.

Captain’s Vault - A spectral of Captain Elias Thorn challenges players to a duel, but with a twist! The spectre uses ghost/dragon type moves as if he was a legamon! If defeated, the Captain bows graciously and points to a sconce on the wall that opens a treasure compartment with a dog tag that raises the power of Ghost type moves.

FT GUNNISON

Team Hadron has moved into the abandoned swamp fort and are taking advantage of its spooky reputation to remain hidden. They broadcast an agitating frequency from a radio antenna they have mounted to the fort’s western tower to observe the effect on legamon.

The fort stands on an island just past the mangroves where the Gunnison river used to empty into the sea. Spirits moan and wail and their cries are carried into town in the night air. 

There are four towers connected with battlements, a central quartyard, and a cellar with a dark past.

  • Eastern Tower - A crumbling watchpost facing the sea. A Team Hadron Nick is watching the stars on top of what is left of the battlement. He has dinner ready, but hasn’t eaten yet. He has a Scorceptic in a Link at his waist.
  • Northern Tower - A wooden door off the hinges reveals an armory. Racks that once held muskets line the walls with helmets and shields. A rusted musket sits abandoned on the floor. Not good for hitting a target, but might go off.
  • Western Tower - Within is an elaborate control room with metal terminals, dials, and readouts. Dr. Vex Harrow sits behind a console with a microphone, monologuing into it. On the roof sits an antenna array with thick cables leading to the room below. A Toxspider weaves its web around the array.
  • Southern Tower - A pile of rubble where the fort was once breached.
  • Courtyard - Reeds grow in the sandy courtyard between the towers. A Porsume rummages for food and Team Hadron Alex patrols the battlements above. A double door leads below into the cellar.
  • Cellar - A dark flooded basement resembling a cave. A Shaderagon makes its lair here. This is Elias’ terribly old partner. The powerful radio signal had driven it nearly mad. Defeating the monster or ending the broadcasts and giving it Elias’ dog tag will end Silas’ curse.



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Dark Secret At Fort Gunnison! (tone: pokemon episode title)

Gunnison On abandoned battlements, the howl of the wind mingles with spectral cries. Lost in battles long forgotten, widows and widower mour...